These 'thinkpieces' were funded as part of the start-up phase of the GetAMoveOn Network+ to help scope and define approaches and stimulate debate about the role of current and future technologies in enhancing levels of activity and movement in one of our three target groups: schools, workplaces, communities of older adults. It was our intention that these papers would address theoretical, methodological, policy, business or other practical aspects, or identify topics and research agendas that could subsequently be developed into pilot projects or larger research collaborations. The resulting papers were presented at our first symposium in May 2017. These are the final thinkpieces and journal papers arising from them.


A Scoping Review of Exertion Game Research in 2017 Joe Marshall, University of Nottingham, Conor Linehan, University College Cork
Designing for Agency and Compassion - Critical Reflections on Technology to Support Physical Activity in Late Life Kathrin Gerling, University of Lincoln, Mo Ray, University of Lincoln, Adam B. Evans, University of Copenhagen
A review of physical-activity tracking technologies and how to assess their effectiveness Daniel Harrison, Nadia Bianchi-Berthouze and Paul Marshall, University College London
When wearable devices fail - towards an improved understanding of what makes a successful wearable intervention Dr David A. Ellis, Lancaster University, Dr Lukasz Piwek, University of Bath
Going beyond motivation! A framework for the design of technology for supporting physical activity where mobility is restricted Aneesha Singh, UCL, Ana Tajadura-Jimenéz, UCL, Universidad Carlos III de Madrid, Anna Roberts, UCL, Nadia Bianchi-Berthouze, UCL, Amanda CdeC Williams, UCL
Exploring the Relevance of Social Practice Theory to Inform the Design of Technologies for Supporting More Physical Activity in Everyday Life Hadiza Ismaila, University College London, Ann Blandford, University College London, Edward Fottrell, University College London
Sedentary Behaviour and Physical Activity Interventions in Older Adults using Digital Technologies with Special Emphasis on Just-In-Time Adaptive Interventions - JITAIs Andre Matthias Müller, University of Southampton; Ian Craddock, University of Bristol; Ann Blandford, University College London; Leanne Morrison, University of Southampton; Lucy Yardley, University of Southampton and University of Oxford

Journal papers linked to Thinkpieces

Ellis, D. A. and Piwek, L. (2018). Failing to encourage physical activity with wearable technology: what next? Journal of the Royal Society of Medicine, 111, (9), 310-313 Associated Altimetric score This paper is in the top 5% of all research outputs scored by Altmetric

Matthias Müller A, Blandford A, Yardley L (2017) The conceptualization of a Just-In-Time Adaptive Intervention (JITAI for the reduction of sedentary behavior in older adults) M Health 3 (9)

J. Marshall and C. Linehan (2020) Are Exer-Games Exercise? A Scoping Review of the Short Term Effects of Exertion Games in IEEE Transactions on Games, doi: 10.1109/TG.2020.2995370.

Kathrin Gerling, Mo Ray, Vero Vanden Abeele, Adam B. Evans (2020) Critical Reflections on Technology to Support Physical Activity among Older Adults: An Exploration of Leading HCI Venues ACM Transactions on Accessible Computing April 2020 Article No.: 1

Papers linked to symposium presentations:

Crossley SGM, McNarry MA, Hudson J, Eslambolchilar P, Knowles Z, Mackintosh KA Perceptions of Visualizing Physical Activity as a 3D-Printed Object: Formative Study J Med Internet Res 2019;21(1):e12064